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    Development

    • mastercoms

      [2016Q2] Feature Voting Thread
      official community vote • • mastercoms  

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      mastercoms

      @kamcio96 https://github.com/GlowstoneMC/Glowstone/issues/379
    • T

      Official Multiversion Support
      • Tom  

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      gdude2002

      @Tom Since we forgot to mention it here, you should know that ProtocolSupport now supports Glowstone, properly.
    • T

      Glowstone performance
      • Tom  

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      mastercoms

      We use a thread per world and also have worker threads for some block tick tasks and other things.
    • momothereal

      Updating to 1.11
      • momothereal  

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    • momothereal

      Near-future development priorities
      • momothereal  

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      momothereal

      @mastercoms Yes I agree its a pretty important feature. I have to build up some tweaks to my Pathfinder library because it breaks in under-ground areas, so I’m going to do that first and adjust the pathfinding AI. I’ll go with that!
    • M

      Reviving future plans
      tags • • MisterCavespider  

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      mastercoms

      @MisterCavespider Also, those aren’t really our future plans. I never commented on that post, but I don’t think those future plans are good for us right now.
    • H

      Problems with the new tick-map-system
      • hibo98  

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      mastercoms

      The new tile tick save format should handle that. It’s in a PR that will be merged soon.
    • momothereal

      Looking for feedback - Entity loot tables
      • momothereal  

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      mastercoms

      I’m with Jayson.
    • kamcio96

      Glowstone future
      • kamcio96  

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      kamcio96

      @gdude2002 Sure, special api, some tutorials how port the mod, maybe class transformer for small plugins, we will do it
    • Andrew Westbrook

      Forge support request for Glowstone++ 1.9 and further updates
      • Andrew Westbrook  

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      mastercoms

      @Andrew-Westbrook But as a clean room rewrite of vanilla Minecraft/CraftBukkit, we can’t use any CraftBukkit code, and Forge relies on Mojang code so heavily, so Forge support has no place in Glowstone, at least for now. If you want an updated Cauldron, that would be a separate project from Glowstone entirely.
    • momothereal

      Updating to 1.10
      • momothereal  

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      momothereal

      @mastercoms I can’t update to 1.10 until Glowkit is updated, because it depends on it. I won’t PR my current branch since it uses my own version of Glowkit 1.10, and we should use the official Spigot/Paper API
    • gdude2002

      Issue and pull request templates
      meta • • gdude2002  

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